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An Updated Subsurface, and a Transition!
As I moved further into working on "Kyon", prepping for GDC brought more pressure to raise the bar on every asset. With this in mind I...
Iterative Design: Working on my first Animated Film
A few weeks ago I started work on a film called "Flip" directed by two talented people by the names of Juan Sierra, and Martin Bueno. The...
Texturing the Cultist For KYON
The cultist in our game is a fanatic of Poseidon. They are humans that live on the island of Sicily, or come as pilgrims to ascend the...
Adding Subsurface to a Character in UE4
Unreal engine is a powerful tool for creating visually stellar characters and meshes with many tools at your disposal. The downside is...
Character and Environment
JONATHAN GILBOA
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